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High CPU usage when Spline Evaluate functions are used
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Endless.unity” Scene3. Open the Profiler (Window ... Read more
Changes are not saved when changing Styles' orders in the UI Builder
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/test-doc.uxml” asset in UI Builder3. In the StyleSheets ... Read more
“InvalidOperationException: Not enough space in output buffer (need 24, ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Ex... Read more
UpdateRendererBoundingVolumes process takes more time when disabled Rend...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
"ArgumentNullException: Value cannot be null" error is thrown when selec...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, double-click on the “Assets/Example/UXMLDocument.u... Read more
[Linux][Plastic SCM] "Access Denied" error when downloading Plastic SCM ...
Reproduction steps:1. Create a new 3D project2. Click Window > Unity Version Control3. Login or Sign Up4. Create a new Workspace5... Read more
Visual Studio debugger doesn't show full properties of animation variabl...
How to reproduce:1. Open the "IN_42078" project2. Open the "Cube Controller" script3. Uncomment lines 32-33 and add breakpoints to l... Read more
Player flickers to a black screen when built on macOS
How to reproduce:1. Open the attached “IN-5872” Google Drive project2. Build and Run the project with the “UnityChanKAGURA_HDRP” Sce... Read more
Native RenderPass framebuffer sample does not work on Intel macOS when t...
Reproduction steps:1. Open the “bug-repro.zip“ project2. Open the “Main” scene3. Observe the Game view4. Open Build Settings and swi... Read more
Crash on -[IOGPUMetalDeviceShmem initWithDevice:shmemSize:shmemType:].co...
Reproduction steps:1. Open the attached project “CrashRepro”2. Enter the Play Mode3. Press “Start”4. Wait a few seconds and press on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"