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[Backport] SyntaxError is thrown when opening buildreport.json
How to reproduce:1. Create and build a new Unity project (File > Build Settings... > Build)2. Open Google Chrome and enter chr... Read more
Impossible to add a Script to Execution Order when an Asset containing '...
How to reproduce:1. Create a new project2. Import any Asset listed in the note section3. Go to Edit -> Project Settings -> Scr... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
[ShaderGraph] Deleting A Group Node that contains a blackboard Property ...
Reproduced in SRP master of 8/7/19 (0c3b4b5888), 2019.3.0a12 Repro #1 (with my simple file):1) Open up DeleteMyNodes.ShaderGraph2) B... Read more
Crash on BatchRendererGroup::OnBeforeCulling when changing Scenes
Reproduction steps:1. Open the user’s attached project2. Open “Assets/CommonAssets/Base” Scene3. Enter the Play Mode4. In the Game V... Read more
DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...
To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip)2. Enter Play mode3. Observe the Game view... Read more
Error "'GamepadSpeakerOutputType' does not exist in the namespace 'Unity...
Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more
[iOS 12] GPU hangs and execution of the command buffer was aborted error...
How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more
Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...
How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation