Search Issue Tracker

0
votes
Fixed

[UIToolkit] TrackPropertyValue isn't called more than once when changing...

UI Toolkit

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May 04, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a10

How to reproduce:1. Open the user's attached "2022 testing" project2. Open the "SampleScene" Scene3. Select the "Testy" GameObject i... Read more

0
votes
Fixed

[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer atta... Read more

0
votes
Fixed

[Searcher] Search font is not readable for Searcher package

Package: Searcher

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Aug 21, 2019

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Version/s: 4.0.0

Search font is not readable for Searcher package . Refer the attached screenshot Steps to reproduce:1) Create new project2) Window &... Read more

0
votes
Fixed

[iOS] Forcing "Portrait Upside Down" orientation on new A16 iPhones cras...

iOS

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Oct 20, 2022

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Version/s: 2020.3.40f1, 2021.3.7f1, 2022.2.0b11, 2023.1.0a11, 2023.2.0a1

Steps to reproduce: Open attached project (orientation-test.zip) Switch to iOS and make a build Build the Xcode project and deploy t... Read more

0
votes
Fixed

DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...

Graphics - General

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Jun 02, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip)2. Enter Play mode3. Observe the Game view... Read more

0
votes
Fixed

[Backport] Particle System is not rendering when CommandBuffer.DrawRende...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2022.1.1f1

How to reproduce:1. Open attached project "URPBugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game view ... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
Won't Fix

[iOS 12] GPU hangs and execution of the command buffer was aborted error...

Mobile Graphics

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Jul 22, 2020

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Version/s: 2018.4, 2018.4.23f1

How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more

0
votes
Fixed

[HDRP] Baked lighting is not cleared after opening a new scene

Package: Scriptable Render Pipeline HD

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Nov 22, 2019

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Version/s: 7.1.6

Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more

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