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0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

0
votes
Fixed

Texture2D creates DXT texture when the unacceptable texture size is given.

Texture

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Oct 28, 2022

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Version/s: 2020.3.41f1

Reproduction steps: 1. Create a new project2. Import the attached Script (DXTTest.cs)3. Run Script (Menu Entry > Bug Test > DX... Read more

0
votes
Fixed

Crash in PhysicsManager2D::PreSolve

Physics2D

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Jun 13, 2017

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Version/s: 2017.1.0b9

In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce:1. Open user provided project2.... Read more

0
votes
Fixed

The original Scene is built with the additive Scene's contents when load...

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Jan 24, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run the “Scenes/Menu“, “Scenes/MainScene“ and “Scenes/Additi... Read more

0
votes
Fixed

Crash in UnityEngine::Animation::InvalidateAvatarBindingObject when crea...

Scene Management

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Sep 16, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open user-submitted project (AvatarEngine.zip)2. Open the AvatarIK scene3. Drag the AvatarEngine Prefab into the... Read more

0
votes
Fixed

[Valve Index] Tracking origin is incorrect if headset isn't tracking on ...

Package: OpenXR Plugin

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May 12, 2025

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Version/s: 1.14.2

Steps to reproduce:1. Open the attached user's project "OpenXRGroundTest.zip"2. Make sure headset isn't tracking (HMD icon is blinki... Read more

0
votes
Active

SGICE002 thrown when calling SetSingleton in a class that inherits from ...

Package: Entity Component System (ECS)

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Mar 16, 2022

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Version/s: 0.50.1-preview.2

Reproduction steps:1. Open the user's attached project "GhostVsHunter.zip"2. Observe the Console window Expected result: The SGICE00... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

0
votes
Fixed

When the project name contains a ";" character, the editor crashes while...

Asset - Database

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Nov 25, 2022

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Version/s: 2021.3.14f1, 2022.2.0b16, 2022.2.0f1

Reproduction steps: Open the user’s attached project “CrashRepro“ Open “Assets/Scenes/SampleScene.unity” scene From the Project Wind... Read more

5
votes
Won't Fix

[XR][Vulkan] Vulkan Command Buffer memory leak every frame after scene c...

Vulkan

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Jan 29, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached project from the Google Drive link2. Build and run a development project targeting Android f... Read more

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