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3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

1
votes
Won't Fix

Cannot change the "Volume" Component's fields through Visual Scripting

Package: Visual Scripting

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Mar 26, 2024

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Version/s: 1.9.2

How to reproduce:1. Open the “PostProcessingVolumeVisualScriptingIssue“ project2. Open the “Post-processVolume” scene3. Enter Play M... Read more

5
votes
Fixed

Memory usage rapidly increases when capturing a GameObject with a Line R...

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Mar 28, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8, 2023.3.0a3

How to reproduce:1. Open the attached user project “Texture2D Memory Test.zip“2. Build and Run (File>Build And Run)3. Press “Capt... Read more

4
votes
Fixed

Executing CommandBuffer in Windows Standalone build crashes it

Graphics - General

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Aug 31, 2016

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Version/s: 5.4.0f3

Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more

3
votes
Fixed

Shader is missing when "Strict shader variant matching" is enabled in th...

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a18, 6000.0.0b11, 6000.1.0a1

How to reproduce:1. Open the attached project2. Make sure the “Strict shader variant matching” is enabled in the Project Settings → ... Read more

0
votes
Won't Fix

"Global event received: domain-reload" written out as warning to editor ...

Themes

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Feb 23, 2017

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Version/s: 2017.1.0a2

This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Edito... Read more

0
votes
By Design

Zooming in Scene View slows down and comes to a halt

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Dec 23, 2024

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Version/s: 2022.3.55f1, 6000.0.33f1, 6000.1.0a10

Reproduction steps:1. Create a new project2. Open the Scene View3. Zoom in with the mouse’s scroll wheel4. Observe Expected result: ... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

1
votes
Won't Fix

Enable Instancing is turned off in the Substance material when the mater...

Terrain

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Jun 13, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (Instancing.zip)2. Select metal_brushed_copper in the Project browser3. In the I... Read more

1
votes
Fixed

[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...

iOS

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Sep 12, 2016

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Version/s: 5.5.0b3

Reproduction steps:1. Open the attached project.2. Build and run the "Main" scene for iOS.3. Application crashes. Notes:Doesn't cras... Read more

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