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0
votes
Won't Fix

[Blender] Object modifiers are not applied when object is in a hidden la...

Asset - Importers

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May 18, 2019

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Version/s: 2018.3.13f1, 2019.1.0f1, 2019.2.0a11, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project2. Observe the "fbx" and "blend" Ga... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

0
votes
Fixed

Crash when running Editor with batch mode and vcsMode flags

Version Control

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Oct 24, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce:1. Download the attached project2. Open the "Repro.bat" in a text editor3. Change the "Unity.exe" file directory to... Read more

0
votes
Fixed

Crash in PhysicsManager2D::PreSolve

Physics2D

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Jun 13, 2017

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Version/s: 2017.1.0b9

In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce:1. Open user provided project2.... Read more

0
votes
Third Party Issue

[Ubuntu 24] Unity Editor Icon is shown as Setting Icon in the Sidebar

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Jul 15, 2024

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Version/s: 6000.0.11f1

How to reproduce:1. Create a new Project2. Observe the Sidebar and find Unity Editor Expected result: Unity logo is shown on the ico... Read more

0
votes
Fixed

Memory Leak in URP when switching between playmode and back in editor

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 7.4.1

How to reproduce:1. Open "case_1260278-BugRepo" project2. Open the Memory Profiler3. Press "Capture Editor"4. Enter Play Mode5. When... Read more

0
votes
Active

SGICE002 thrown when calling SetSingleton in a class that inherits from ...

Package: Entity Component System (ECS)

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Mar 16, 2022

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Version/s: 0.50.1-preview.2

Reproduction steps:1. Open the user's attached project "GhostVsHunter.zip"2. Observe the Console window Expected result: The SGICE00... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

2
votes
Fixed

Asset Bundles fail to build when adding a [SerializeField] value to code...

Build Systems

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Nov 16, 2022

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Version/s: 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

How to reproduce:1. Open the user-attached project2. Build the Asset Bundles (BuildTest → Build AssetBundles)3. Create a Build (File... Read more

0
votes
Not Reproducible

Error and the warnings are thrown on importing the Production Ready Shad...

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Jul 18, 2024

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Version/s: 6000.0.11f1

How to reproduce:1. Create a new URP project2. In the Package Manager, select the Shader Graph package -> Samples -> Productio... Read more

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