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[Crash] Triggering ARC in edit mode
Triggering ARC in edit mode after a domain reload crashes the editor on AudioPlayableOutput::SetTargetAudioSource. Repro Open the at... Read more
Collision normals are inverted when the Motion Type is set to Kinematic
Reproduction steps:1. Open the attached "PhysicsSamplesKinematicBug.zip" project2. Open the "Events - Collisions" Scene ( Assets >... Read more
“NullReferenceException: SerializedObject of SerializedProperty has been...
How to reproduce:1. Create a new project2. Create an Empty GameObject and add the “Box Collider” Component3. Make a prefab of the ne... Read more
Memory leak message appears when entering/ exiting Play mode, NativeList...
Steps to reproduce: 1) Create a new Unity project 2) Enter Play mode; Exit Play mode 3) Observe the Console Memory leak message will... Read more
[Priority_NoRepro] Assessment of CVE-2023-46218
Creating this on behalf of a customer who has asked for an assessment of the following:>> This flaw allows a malicious HTTP se... Read more
[Priority_NoRepro] Assessment of CVE-2023-46219
Creating this on behalf of a customer who has asked for an assessment of the following:>> When saving HSTS data to an excessiv... Read more
[Silicon] ModelImporter.Import takes a long time when opening a project ...
Reproduction steps:1. Open the attached “ReproProject” project in batch mode with the following Command-line arguments: “[UNITY PATH... Read more
Update.DirectorUpdate is affected by the whole content of the Timeline w...
How to reproduce:1. Open the user-attached project “2023_2_Test”2. Click File → Build Settings and check “Development Build” and “Au... Read more
RebindingUISampleScene “Waiting for Button input…” window doesn't disapp...
Reproduction steps:1. Open the attached “InputSystemSample.zip“ project2. Connect the PlayStation controller3. Enter Play mode and s... Read more
Pixelation distortion occurs when using a Non-Power Of Two (NPOT) dimens...
Reproduction steps:1. Open the attached project “PixelProject”2. Open the “Assets/IN-40632_Assets/Scenes/SampleScene.unity” scene3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation