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No sideways scroll functionality when using Windows
Reproduction steps:1. Open a new Unity project2. Open “Edit\Project Settings” and dock it anywhere in the Editor layout3. Make the P... Read more
Crash on RaiseException when opening project
How to reproduce:1. Open the user-attached project2. Observe crash Reproducible with: 2022.2.2f1, 2022.2.8f1Not reproducible with: 2... Read more
Custom Pass Volume shader has different results when in Player
Reproduction steps:1. Open project “TestHDRP”2. Open “New Scene“3. Observe Scene view, and notice that the “Cube” GameObject is blue... Read more
Crash on AudioMixerController::SetFloat when entering the Play Mode
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “SpiritWorldMap” Scene3. Enter the Play Mode Expected result... Read more
[Android][OpenGL] "glClientWaitSync: Expected application to have kicked...
Steps to reproduce:1. Open the attached “RawImageErrorBug” project2. Build And Run the project on the device3. Open Window → Analysi... Read more
"Assertion failed on expression: 'mipLevel < m_MipCount'" error when usi...
Reproduction steps:1. Open the attached "IN-41188.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter Play mode4. Observe the Co... Read more
[M1] Physics.Processing spikes when using physics in the scene
Reproduction steps:1. Open project “URP Performance Physics.zip”2. Enter Play Mode3. Open “Window\Analysis\Profiler” Expected result... Read more
Shader Graphs are rendered black in the Game window when applied to Imag...
Reproduction steps:1. Open the attached “UGUI Image shader graph bug report1.zip“ project2. Open the “Scene” scene3. Observe “RawIma... Read more
LoadRawTextureData takes more time than expected when using TextureCreat...
Reproduction steps:1. Open the Superluminal profiler2. Open the attached "repro_IN-40868.zip" project3. Start profiling the "Unity.e... Read more
Input Field stays selected in EventSystem when Input Field becomes inactive
Reproduction steps:1. Open project “My project”2. Open scene “Main”3. Enter Play mode4. Click on the Input Field on the left and obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument