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Android Keyboard inconsistently does not fully expand when interacting w...
How to reproduce:1. Open the user-attached “InputFieldBug.zip” Project2. Build and Run with the “SampleScene” added3. Press on the I... Read more
UnityWebRequest crash in 2022.14f1+ (IN-63312) (maybe 13f1)
Customers using the visionOS platform are reporting crashes with UnityWebRequest. A minimal repro case was submitted as IN-63312 – [... Read more
Contextual Menu: Menu option "Install package from git URL.." is too wide
Steps to reproduce: Create/open any project Window -> Package Manager Click " + " and select the option "Install package from git... Read more
UI Builder resets VisualElement properties when file path contains speci...
How to reproduce:1. Open the attached “special_characters_UIbuilder_issue” Project2. Open the UI Builder (Window > UI Toolkit >... Read more
[Quest 2] GameObject only renders for the left eye when using the Built-...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest 2 wi... Read more
[URP] Material preview color is affected when the RenderObjects feature ...
Reproduction steps:1. Open the attached “URP_blank.zip” project2. Click on the "M_Transparent" material and open its material previe... Read more
[XR][Quest] Blitter.BlitCameraTexture does not work with AfterRenderingT...
Steps to reproduce:1. Open the attached user's project "github_Unity_URP_Stackable_UI_Blur.zip"2. Connect Quest 2/3 to Oculus Link3.... Read more
[Android] Crash on "/apex/com.android.runtime/lib64/bionic/libc.so (abor...
Reproduction steps:1. Open the user’s attached “JNIExperiments” project2. Build and run the Player (File > Build And Run)3. Wait ... Read more
UnitySetUp does not fail when nested coroutines throw an exception
Reproduction steps: 1. Open the attached “Repro“ project2. Open the Test Runner window (Window > General > Test Runner)3. Sele... Read more
Crash on RtlFreeHeap when marshaling data
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode Expected result: The Play mode continuesActual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture