Search Issue Tracker

In Progress

Fix In Review for 1.4.5



Found in [Package]


Issue ID




UnitySetUp does not fail when nested coroutines throw an exception

Package: Test-Framework


Reproduction steps:

1. Open the attached “Repro“ project
2. Open the Test Runner window (Window > General > Test Runner)
3. Select the “PlayMode” tab and run all tests by clicking the “Run All” button
4. Observe the Console

Expected result: Exception is thrown in the Console but the test doesn't fail and the Editor hangs
Actual result: Exception thrown in the Console fails the test and the Editor returns to its normal state

Reproducible with: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a19

Reproducible on: M1 MacOS 14.2
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 1.4.5):

    Fixed an issue where UnitySetUp or UnityTearDown does not fail when nested coroutines throw an exception.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.