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Game/Scene View flickers when using multiframe rendering API
Note: this issue was originally reported to the Recorder team but can be reproduced when using only the multiframe API without the R... Read more
Importing URP Samples throwns errors
How to reproduce:1. Create new 3D URP Project2. Go to Package Manager and select Universal PR package3. Select the Samples tab4. Pre... Read more
”NavigationSubmitEvent” and “NavigationCancelEvent” events are called mu...
How to reproduce:1. Open the user’s attached “uitest1.zip” project2. Enter Play Mode3. Press the ESC or enter button4. Observe the C... Read more
[Android] A black frame flashes when returning to the Unity Game Activit...
Reproduction steps:1. Open the attached “ASDQWE/NativeAndroidApp” project with Android Studio2. Press the “Run ‘app’” button3. In th... Read more
[Android] Crash on "/data/app/com.DefaultCompany.WebViewAndroid- 7uPuHQO...
How to reproduce:1. Open the “IN_63344” project2. Open the “SampleScene”3. In the Build Settings press “Add Open Scenes”4. In the “R... Read more
[URP] Material with custom lighting Shader renders pink in the Player
How to reproduce:1. Open the “IN_63148” project2. In the Build Settings press Build And Run3 Observe the Player Expected result: tex... Read more
[APV] Probes disappear after chaning subdivision levels
This should be reproducible in any APV project, adding mine for convenience. 1) Bake with 27m subdivision 2) Enable APV debug to see... Read more
[APV] Probes are not cleared after increasing Min Render Size
Ignore the project name, I repurposed the project from another bug. Also its optional. Repro: 1) Make sure APV debug is enabled 2) B... Read more
[URP] Visual artifacts in the Skybox when disabling Cast Shadows in an U...
Reproduction steps:1. Open the “ReproProject“ project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Lighting Window (Windo... Read more
Rendering Debugger is not showing the correct amount of matrix projectio...
How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/CustomProjectionMatrix bug/CustomProjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture