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UI stops rendering when WaterSurface's Caustics are enabled
How to reproduce:1. Open the “WaterSurfaceCausticsBug.zip” Project2. Open the SampleScene3. Observe the Game View4. Enable Caustics ... Read more
ScriptableObject.OnDestroy is not called after Respouces.UnloadUnusedAssets
Reproduction steps: Open the attached “ScriptableObjectTest.zip” project Open the “Assets/Scenes/NewScene.unity” Enter the Play Mode... Read more
GUIUtility.hotControl controlID value does not change when clicking with...
Reproduction steps:1. Open the attached project "HotControls.zip"2. Open the "TestHotControl" Scene3. In the Hierarchy, have the "Ho... Read more
Materials render incorrect color when using the "require native16bit" pr...
How to reproduce:1. Open the “DXC16BitIssue“ project2. Open the “SampleScene”3. Open the Scene view window4. Observe the “16bit” Gam... Read more
[Mobile] NavigationSubmitEvent is not being triggered when the submit bu...
How to reproduce:1. Open the "IN_61387" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
New browser tab is not created when trying to open Package Manager hyper...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Package Manager (Window > Package Manager)3. Select the ... Read more
Construct matrix block disappears, and other bugs and exceptions related...
How to reproduce:1. Open “ConstructMatrixBug.zip” project2. Open “OutdoorsScene”3. Observe the Console window for warnings3. Make su... Read more
OnAudioFilterRead not working as expected for generator scripts
Steps to reproduce Open the project contained in the attached archive oafr-tests.zip Open the scene oafr-test Enter play mode Expect... Read more
Rigidbody interpolation is performed after the next frame's FixedUpdate(...
How to reproduce:1. Open the attached “rb_interpolation_issue” project2. Open the SampleScene and enter Play Mode3. Observe the Cons... Read more
Texture importer's Asset PostProcessors text is out of the text box
How to reproduce:1. Select any Texture 2D asset in a project2. Observe it's Asset PostProcessors value, when resizing the inspector ... Read more
All about bugs
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Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation