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Missing space in Shader Graph project settings
Steps to reproduce: Create a new project Open Project Settings \\Actual results: ShaderGraph is missing a space between words Expect... Read more
Enabling Override Variant Limit toggle Warning Threshold value gets set ...
Steps to reproduce: Create a new project Open Project Settings > Shader Graph Confirm Warning Threshold is set to 16 Enable Overr... Read more
Material Variant creation window gets stretched out when canceling
Steps to reproduce: Create a new project Create a Cube in the Hierarchy window Create a material in Project window Apply the materia... Read more
Data validation rules for Package Name are different between Package Cre...
Steps to reproduce: Open the attached project Open the Package Manager window Click the + button and select the Create Package optio... Read more
Using underscores symbols for Package Name during Creation can lead to d...
Steps to reproduce: Create a package named "Test" Create a second package named "t_est" Observe the Console window Actual results: "... Read more
“Look Dev” window restored from previous HDRP project causes errors in n...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open “Look Dev” window (Window > Rendering >... Read more
While editing Package Manifest via Inspector, the package technical Name...
Steps to reproduce: Create a package Click Manage -> Edit Manifest Set the Package Name to "test" Apply the Changes Observe the C... Read more
HTML Drag and Drop API stops working when Cursor.lockState changes on Fi...
How to reproduce:1. Open the project “IN-109258_DragAndDrop”2. File → Build and Run3. Open the localhost link to the built project o... Read more
Unnecessary Material Instantiation happens when UI state or layout chang...
How to reproduce:1. Open the attached “IN-109190” project2. Open the “UISampleScene”3. Open the Profiler (Window > Analysis > ... Read more
Memory Profiler - Shader duplicates are not shown when "Show Potential D...
How to reproduce:1. Open the attached “IN-110344” project2. Open the Memory Profiler window (Window > Analysis > Memory Profil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog