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Changes in Scene triggers Mesh data optimization when building AssetBund...
Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more
WebCamTexture throws "SampleCB() - buffer sizes do not match" error when...
How to reproduce:1. Setup NVIDIA Broadcast app and create a virtual camera2. Open the “Nvidia_Virtual_Camera_Bug” project3. Open the... Read more
log4net error is thrown when using .NET Standard 2.0 for Linux server bu...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings -> Other Settings3. ... Read more
NullReferenceException when opening Project Settings after changing the ...
Reproduction steps:1. Create and open any new project2. Go to Edit > Project Settings > Player3. Under Other Settings tab chan... Read more
[Block] Gradients with high intensity sampled with a per-particle attrib...
Gradients with a high intensity (i.e. 10) flicker. Repro steps:1. Import the attached vfx.2. Activate color, observe expected behavi... Read more
"Runner Game" Template - Outdated instructions in Setup Unity Ads tutorial
How to reproduce:1. Create a new project using the "Runner Game" template2. Start and follow through the "Setup Unity Ads" tutorial ... Read more
Scene Template Inspector UI does not show Single dependency
Reproduction steps: Open the user’s attached project “SceneTemplateTest2021” In the Project window select “Assets/Template/ThisTempl... Read more
Cutout box is covered in a shadow when the object that houses the cutout...
How to reproduce:1. Open the project “IN-116084_StencilCutoutShadows”2. Observe the cutout box (Hole GameObject) in the Game View ta... Read more
[Lighting] Vertex lighting artifacts with high intensities
Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce:1. Download attached project and open "menu" scene (Scenes->Menu)2. Select camera (name: Water4AdvancedReflect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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