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"NullReferenceException" error thrown when docking UI Builder with unsav...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window3. Add element to the Hierarchy (for example Toggle)4. Delete... Read more
"Edit Shape" icon is blurry in Inspector window > Light 2D Component
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Select "Global Light 2D" object in Hierarchy window3. I... Read more
Light is not rendered when using Spot Light
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/G-Ops.unity” Scene3. Enter the Play Mode4. Ob... Read more
Burst Inspector UI elements overlap each other making some buttons not i...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
Nested "Run Subgraph" nodes cause infinite asset reimport
How to reproduce:1. Create a new project2. Install the Behavior package through Window → Package Manager → Unity Registry3. Create 2... Read more
Right Margin input field is too wide when Inspector is maximized in UI B...
Steps to reproduce:1. Create new Unity project2. Open UI Builder3. Maximize UI Builder window4. Drag Visual Element to Hierarchy5. I... Read more
Shader Graph Info Box Uses Inconsistent Font Size in Project Settings
Steps to reproduce: Create a new Unity project Ensure Shader Graph is installed Open Project Settings via Edit > Project Settings... Read more
Shader Graph Info Box Text Becomes Center-Aligned When Project Settings ...
Steps to reproduce: Create a new Unity project Ensure Shader Graph is installed Open Project Settings via Edit > Project Settings... Read more
Editor freezes and "Recursively dispatching event" errors appear in the ...
How to reproduce:1. Open the attached “IN-109095” project2. Open the “SampleScene” Scene3. Enter Play mode4. In the Game view open t... Read more
InputTestFixture.TearDown() fails to reset Input System state between co...
Reproduction steps:1. Open the attached “IN-107889.zip” project2. Open the “Playground” Scene3. Open the Test Runner Window (Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "MissingReferenceException" and "GUI Error" errors thrown when deleting a Sprite with "Box Collider 2D" and "Hinge Joint 2D" Components
- "EntityPrefabReference" field appears unassigned in Inspector when assigning a prefab through code
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0