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[Windows] Secondary Monitor does not report correct resolutions list
1. What happened In the process of implementing a resolution dialog I stumbeld upon this thread: [https://forum.unity.com/threads/sw... Read more
Crash on __pthread_kill when building a specific project
Reproduction steps:1. Open the attached project “ReproCrash”2. File > Build Settings > Build Expected result: Player is builtA... Read more
"Graphics.Blit material "Hidden/BlitCopy" uses dest texture "RenderTextu...
Reproduction steps:1. Open the attached project “TestMacOs.zip“2. Open the “Assets/Scenes/CustomShaders.unity” Scene3. Add an empty ... Read more
[Metal] Mesh gizmos in Shape module produces visual artifacts
How to reproduce: Import the attached package Open Sample Scene scene Select Particle System > Test GO in the Hierarchy Pan scene... Read more
Scripts are not compiled when using certain folder/asmdef configurations...
How to reproduce:1. Open the attached Project "TEST_SCRIPTCOMPILE_2.zip"2. Observe the Console Expected result: Compilation errors a... Read more
[Android] The value of "Screen.brightness" is always 1 when changing the...
Steps to reproduce:1. Open the attached “TestScreenBrightness” project2. Build And Run the project on the device3. Observe the “Scre... Read more
Fullscreen Shader Graph Assets are unusable when imported into a URP pro...
How to reproduce:1. Create a new project with the "3D (URP)" template2. Create a new Fullscreen Shader Graph Asset (Asset > Creat... Read more
Track Group context menu is missing a rename action
How to reproduce:1. Create a new Timeline2. + > Track Group3. Right click on newly created Track Group Expected result: There is ... Read more
[Vulkan] Ghost artifacts on Pixel 6 when Opaque Texture and Graphics Job...
Steps to reproduce:1. Open the attached user’s project "T1659473_Repro.zip"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Go... Read more
User gets an error "MissingReferenceException: The object of type 'Unity...
Steps to reproduce: Create a project; Go to the menu "Window" -> "Text"; Select "Sprite Importer" Verify that the "Sprite Importe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow