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0
votes
Duplicate

[Mobile] [UI] InputField's characterLimit is handled not by the native d...

Mobile

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Feb 06, 2017

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Version/s: 5.4.2f2

Reproduction Steps:1. Open "Test" project2. Build and deploy to mobile device3. Select InputField4. Write somethingNote: Limit is 5 ... Read more

0
votes
Won't Fix

Inconsistent Editor window layout when switching between docked and floa...

Window management

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Jul 26, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more

1
votes
Active

Crash on mono_traverse_object_internal when building with a large amount...

Entity Component System (ECS)

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Apr 09, 2025

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Version/s: 6000.4.0a1

How to reproduce:1. Open the attached “IN-94731_SceneBuildTesting“ project2. Open the Build Profiles window (File > Build Profile... Read more

0
votes
Fixed

Build error Troubleshoot button links to an empty web page when encounte...

Android

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Mar 20, 2023

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Version/s: 2021.3.20f1, 2022.2.15f1, 2023.1.0b12, 2023.2.0a10

Reproduction steps:1. Open the attached Project “BugRepro”2. Build the Project3. Upon failing, press the “Troubleshoot” Button when ... Read more

0
votes
Fixed

[WebGL] No error message is displayed if browser can't run webgl2.0-only...

WebGL

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Jun 01, 2017

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Version/s: 5.6.1f1

-e: see title -repro:--Create new project--switche to webgl--remove webg1.0 from Graphics API settings--Build&Run in Microsoft E... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Fixed
0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

0
votes
Fixed

[IL2CPP] Process.ProcessName includes the full path when reporting the name

IL2CPP

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Apr 07, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9

Reproduction steps:1. Open project “IL2CPP Backend Issue“2. Enable “Build Settings\Development Build”3. Build the project with IL2CP... Read more

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