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[WebGL] "RuntimeError: Out of bounds memory access" error appears when p...
How to reproduce:1. Build the user’s attached “UIButtonWebGLTest.zip” project for WebGL2. Open the project on an iOS device3. Press ... Read more
Deleted layout displayed in the "Select editor layout" section after its...
Steps to reproduce: Create and open any project Go to the "Select editor layout" section which by default should present the "Defaul... Read more
Contextual menu in the "Search" window is too wide
Steps to reproduce: Create/open any project Click the "Global Search" button (Command + K) Update the "Search" window view to "Table... Read more
Private array loses references when the GameObject is marked as DontDest...
Reproduction steps:1. Open the "IN-50710.zip" project2. Open the "Assets/Startup" Scene3. Attach a debugger to the project4. Set bre... Read more
Contextual menu from the "Search" window stays on the screen even "Sear...
Steps to reproduce: Create/open any project Click the "Global Search" button (Command + K) Update the "Search" window view to "Table... Read more
NativeInputSystem.IOCTL taking ~250ms when reconnecting a BT Receiver
Steps to reproduce:1. Open the attached user's project "InputRumblePerformanceBug.zip"2. Connect a BT receiver to your PC3. Pair you... Read more
"Select column" modal is displayed too far from the action point
Steps to reproduce: Create/open any project Click the "Global Search" button (Command + K) Update the "Search" window view to "Table... Read more
[HDRP] "Failed to find Packages" errors thrown when creating project wit...
How to reproduce:1. Create a new project using 3D Sample Scene (HDRP)2. Observe the Console window Expected result: No errors in the... Read more
Redo doesn't restore all ScriptableObjects when they are added using "As...
How to reproduce:1. Open the attached “SORedoUndo.zip“ project2. Select the "BaseScriptableObject" asset3. In the Inspector press "A... Read more
VideoPlayer.loopPointReached is invoked before the video ends when in We...
How to reproduce:1. Open the “VideoPlayBug.zip“ project2. Open the “SampleScene“3. In the Menu press File → Build And Run4. In the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables