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Fixed

Votes

0

Found in

2021.3.31f1

Issue ID

UUM-53910

Regression

No

VideoPlayer.loopPointReached is invoked before the video ends when in WebGL Build

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How to reproduce:
1. Open the “VideoPlayBug.zip“ project
2. Open the “SampleScene“
3. In the Menu press File → Build And Run
4. In the Player, click on the “Skip 1 sec“ button
5. Wait around 4 seconds and repeat step 4
6. Observe the “Logs“ area

Expected result: “----- Loop Point Reached! ----“ is not seen
Actual result: “----- Loop Point Reached! ----“ is seen

Reproducible with: 2021.3.31f1, 2022.3.10f1
Not reproducible with: 2023.1.17f1
Fixed in: 2022.3.11f1

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested

Note: If the issue does not reproduce, repeat the step 4

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