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[VFXG] Exposed properties can no longer be added via alt+drag
How to reproduce: Create a new VFX Drag an edge from any block port while pressing alt key Release alt key Expected result: Exposed ... Read more
Light flickering when using Forward+ on Mobile
Steps to reproduce Pull the URP Sample Scene [https://github.cds.internal.unity3d.com/unity/com.unity.template.urp-sample] Build the... Read more
[iOS] The safe area value changes when reopening the app in Landscape or...
Steps: Open the attached "ScreenOrientation20174-TestProject" project Build and Run for iOS Platform In the application make sure th... Read more
[macOS] Error "ArgumentOutOfRangeException" thrown when pasting a long t...
How to reproduce:1. Create a new Unity project2 Right-click on the Project window to open the Context menu3. In the context menu sea... Read more
[VFX Graph] VFX preview inside the scene is not working
Steps to reproduce:1. Open a Unity project2. Import the URP/Visual Effects Graph packages3. Add a new Visual Effect object to the sc... Read more
Inspector Asset Bundle section has no indication for Variants, AssetBund...
How to reproduce:1. Open any project2. In the Project Browser select an Asset3. In the Inspector for that Asset scroll down to the v... Read more
Autoplay is triggered on Audio Assets when changing Asset Bundle tags
How to reproduce:1. Open any project with an Audio Asset2. Select it in the Project Browser3. In the Inspector scroll down to the Pr... Read more
Drop-down menus for Asset Bundles in Inspector have an empty row of options
1. Open any project2. Select an Asset in the Project Browser3. In the Inspector scroll down to the bottom to the Asset Bundles secti... Read more
[Linux] Unable to register event uVolumeProfileUsageAnalytic warning thr...
Steps to reproduce: 1. Open a URP-enabled Unity project2. Create a new Global Volume (GameObject>Volume>Global Volume)3. Selec... Read more
[APV] Live Subdivision Preview is unstable, depending on camera position
Repro: Using the attached repro project: Add some geometry to the Scene, with an island between distinct areas. Ensure it is static.... Read more
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