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0
votes
Fixed

ShaderGraph fails to compile the Dynamic Branch Enum when the Enum entry...

ShaderGraph

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Nov 05, 2025

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Version/s: 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce: Create and open a new project Install ShaderGraph in (Window → Package Management → Package Manager → Unity Regist... Read more

1
votes
Fixed

Crash on D3D12Fence::Wait when disabling and reenabling reflection probes

DirectX12

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Mar 17, 2023

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Version/s: 2022.2.7f1, 2022.3.24f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more

0
votes
Active

Sprite is rendered incorrectly in Web Build when it is set as a Splash I...

WebGPU

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Feb 09, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

How to reproduce:1. Open the attached “IN-132577“ project2. Build and run with Web Build Profile3. Observe the Player Actual result:... Read more

0
votes
Active

Crash with multiple stack traces when leaving a docked VFX Graph open

DirectX12

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Oct 28, 2025

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Version/s: 6000.0.60f1, 6000.2.6f1

How to reproduce:1. Open the attached “IN-120762” project2. Open the “SmokeStack_Dark” VFX Graph3. Wait for ~10 to 15 minutes4. Obse... Read more

2
votes
By Design

Non ASCII characters are not displayed when viewing them in the Package ...

Packman

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Dec 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project "case_1206921-Project.zip"2. Open the Package Manager3. Inspect the "Graphy - Ultimate... Read more

0
votes
Won't Fix

Errors are thrown when attribute with source location is connected to Sp...

Visual Effects

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Apr 04, 2023

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Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8, 2023.3.0a1, 6000.0.0b11, 6000.1.0a7

How to reproduce: Import the attached package Actual result: Errors are thrown to the console Invalid operation type: 544UnityEngine... Read more

0
votes
By Design

Canvas buttons are no longer interactable when copy-pasting a Canvas Gam...

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Feb 05, 2025

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Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Steps to reproduce:1. Open the attached “IN-93625.zip” project2. Open the “Scene1”3. In the Hierarchy Window, copy the “Canvas” Game... Read more

1
votes
Won't Fix

Playable.GetTime() returns same value for an additional frame after call...

Mecanim Animation

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Mar 16, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

How to reproduce:1. Open the attached Project "SetTimeTest" and load Scene "SampleScene"2. Enter Play Mode3. Click on the Game View ... Read more

0
votes
Fix In Review

[Input System] The first touch position is always zero when using mouse ...

Package: Input System

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May 15, 2021

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Version/s: 1.4.2

Steps to reproduce:1. Open the user's attached project "Painter.zip"2. Navigate to Window-> Analysis -> Input Debugger3. Selec... Read more

0
votes
By Design

[Standalone] Referencing a .scene asset as an Object throws null referen...

Deployment Management

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Feb 04, 2017

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Version/s: 5.6.0b6

Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more

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