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Invalid GUID in project settings after every build on Android
Steps to reproduce: 1. Open attached project 2. Build and run for android -Could not extract GUID Error appears ( if error didn't ap... Read more
Recent Scenes break after upgrading project
Steps to reproduce: 1. Open project from Case 1300104 2. Open any scene inside the project 3. Open another (different) scene 4. Go t... Read more
[SubEmitter] Crash playing a scene with prefab from asset store package
Crash in asset store bash package. Repro steps: 1. Open Scene1 from attached project 2. Press play 3. Crash Notes: - Regression, d... Read more
WebGL build fails when building with a native library if “PlayerSettings...
How to reproduce: 1. Open the attached user project “Native_Link_Repro-1416119.zip“ 2. Build And Run (File>Build And Run) Expec... Read more
[UI] Disabling parent canvas allows child canvas to still render
Steps to reproduce: 1. Open attached project 2. Open scene "canvas-bug" 3. Select "card_inventory_page" and disable "Canvas" compon... Read more
Rendering results differ on Mac and Windows when both OS's are using Ope...
How to reproduce: 1. Open the attached project from "support1328737" on either Windows or Mac 2. Enter Play Mode 3. Observe differen... Read more
[Mac] UnityEditor Mac sometimes loses the installed Platform Support
To reproduce: 1. Create a new project 2. Set Platform Support to iOS or Android 3. Close Unity 4. Open the project again Expected r... Read more
GameObject position changes during transitions in Timeline preview
Reproduction steps: 1. Open attached project "ObjectPosition.zip" and scene "01 StartOfGame" 2. In Hierarchy window, select "Timelin... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more
Custom SettingsProvider tabs have smaller left margins than default Sett...
How to reproduce: 1. Open user's attached project 2. Open Preferences window 3. In Preferences window select 'External Tools' tab an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time