Search Issue Tracker

0
votes
Fixed

[tvOS] When B button is pressed on a wireless controller connected to a ...

tvOS

-

May 02, 2019

-

Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download the attached project and build it on the tvOS platform in Unity2. Launch the Xcode build and connect a ... Read more

2
votes
Won't Fix

[BiRP SG] "Shader error in 'Master': redefinition of '_SpecColor'" when ...

Shader System

-

Mar 31, 2023

-

Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8, 2023.3.0a3

Reproduction steps:1. Open the attached "ASD" Project2. Open the "Assets/Test Lit Shader Graph.shadergraph" Shader Graph3. Observe t... Read more

0
votes
Won't Fix

Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...

Graphics - General

-

May 24, 2017

-

Version/s: 2017.1.0b6

Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more

1
votes
Won't Fix

Bluetooth keyboard cannot enter text into Unity UI input fields on Quest...

Oculus

-

Oct 18, 2022

-

Version/s: 2020.3.34f1, 2020.3.35f1, 2020.3.36f1, 2020.3.37f1

Bug Report from one of our internal engineers working on the tracked keyboard feature: "Recently encountered this Unity bug while up... Read more

1
votes
Active

[Lighting] Material Preview does not show selected Reflection Probes

Shadows/Lights

-

Jun 08, 2021

-

Version/s: 2019.4.26f1, 2021.2.0a20

Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more

0
votes
Fixed

Video from Video Player is not updated immediately in the Edit Mode when...

Video

-

Apr 04, 2023

-

Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9

How to reproduce:1. Open the user’s attached “VideoPlayerTest.zip” project2. Open the “SampleScene“ Scene (Assets > Scenes > S... Read more

0
votes
Fixed

Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...

Scripting

-

Feb 06, 2017

-

Version/s: 5.5.1p1

Reproduction steps:1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip";2. In the Assets, go to the Graphics folder;3... Read more

0
votes
Fixed

[Addressables] Built in Group can be marked as default, which causes Nul...

Package: Addressables

-

Jul 15, 2019

-

Version/s: 0.8.6, 1.1.5

How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more

1
votes
Fixed

[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...

Entities Graphics

-

Apr 13, 2023

-

Version/s: 2022.2.13f1, 2023.1.10f1, 2023.2.0a8, 2023.3.0a1

How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more

0
votes
Fixed

Calling an external function from Mac bundle crashes editor

Scripting

-

May 22, 2017

-

Version/s: 5.6.1f1

To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.