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Test results window cannot be used to check results from standalone buil...
What problem are we solving? A bug was reported that the test results window cannot be used to check results from standalone built p... Read more
GameObject is not rendered in WebGL 2 when using the Universal Render Pi...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Select the Web Platfo... Read more
Tile Palette Window zoom level resets when the Window becomes inactive
Reproduction steps:1. Open the attached “IN-103721.zip” project2. Make sure the Tile Palette Window is docked next to the Inspector ... Read more
[iOS] Exported Xcode "Unity-iPhone" Xcode project shows the "Framework" ...
How to reproduce:1. Create an empty project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“4. Observe the “Frameworks“ folder Ex... Read more
Crash on scripting_method_invoke when the Player is build before enterin...
How to reproduce:1. Open the “IN-100734_repro“ project2. Open the “SampleScene“3. Select File → Build Settings → Build4. In the Edit... Read more
Screen Space Decals ignore Rendering Layer Mask when using OpenGL Graphi...
Reproduction steps:1. Open the attached “IN-102917” project2. Open the “Samples/Universal Render Pipeline/17.1.0/URP Package Samples... Read more
Project Settings panels disappear and do not repaint when entering Play ...
Steps to reproduce: Create or open any Project Navigate to Project Settings > Editor > Scroll Down to "Enter Play Mode" Settin... Read more
"Trying to access the DPI setting of a visual element that is not on a p...
How to reproduce:1. Open the “PollinationPanic“ project2. Open the “SampleScene”3. Enter Play Mode4. Exit Play Mode5. Navigate to th... Read more
dSYM file is not created during macOS standalone build
Reproduction steps: 1. Open the attached “N-103886_bug-macos-symbols.zip“ project2. Open the Project Settings window’s Player Tab (E... Read more
Improve UxmlSerializedData generation to reduce padding
Issue flagged - We have a lot of padding in our serialised data. See slack link for further details. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far