Search Issue Tracker

Fixed

Fixed in 6000.1.5f1, 6000.2.0b5

Votes

0

Found in

6000.1.4f1

6000.2.0b3

Issue ID

UUM-108334

Regression

Yes

GameObject is not rendered in WebGL 2 when using the Universal Render Pipeline

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open Build Profiles (File > Build Profiles)
3. Select the Web Platform
4. Build and Run

Expected result: Sphere and 2 buttons exist
Actual result: Player is black, and 2 buttons are present

Reproducible with: 6000.0.23f1 (1b875411b5df), 6000.1.4f1, 6000.2.0b3
Not reproducible with: 2022.3.62f1, 6000.0.22f1 (001fa5a8e29a)
Fixed in: 6000.0.50f1, 6000.1.5f1

Reproducible on:
WebGL

Not reproducible on:
Play Mode
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Note:
- Not reproducible with BiRP
- Error “RenderPass: Missing resolve surface for attachment 0. Are you tring to resolve a bindMS rendertarget?” and “EndRenderPass: Not inside a Renderpass“ are present in the browser’s console
- Not reproducible when using Compatibility Mode (Render Graph > Compatibility Mode)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.