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[Android] Integer division that will only give 0 or 1, assigned to a flo...
1. What happened Even when I open the app immediately after the play store finishes installing the install-time packs (so it still h... Read more
Ray tracing shader warning are never displayed in the inspector
Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on C...
[Improved Prefab] Override indicator (blue line) appears misaligned on Camera field for Video. Steps to reproduce: 1) Create a new p... Read more
Enabling Animator causes animation to finish immediately
To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more
LODs array is not updated instantly when inserting new LODs
Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more
[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used
How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more
[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...
Reproduction steps:1. Open "CustomNodeSampler.zip" project2. Notice that the "shgrph" Shader Graph Custom Function has a proper outp... Read more
Directional Light Shadow glitches when the Shadow Strength value is changed
Reproduction steps:1. Open the attached project “ShadowProject”2. Open the “Asset/Scenes/SampleScene.unity” Scene3. In the “File>... Read more
Using mirror option in the animation preview, animation becomes broken
To reproduce:1. Open users attached project "Animation Issue.zip"2. Select FBX > Character.fbx from the assets folder3. Make sure... Read more
"IAspect's inheritor 'BurstCompatibleAspect' must be 'readonly'" is thro...
How to reproduce:1. Open the attached project "CubyRoad.zip"2. Open Packages/Entities/Types/BurstCompatibleTypes.cs in Rider Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
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- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed