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Assets referenced in Prefab Mode are never unloaded until a new Scene is...
Repro steps. Default scene (SampleScene) should be open. Take memory snapshot. Notice Texture "Screenshot 2023-09-13 091306" is not ... Read more
System.ArgumentException error is thrown and flickering is seen when us...
How to reproduce:1. Open the “RequestShadowMapRendering_repro“ project2. Open the “OutdoorsScene“3. Enter Play Mode4. Observe the Co... Read more
Function table corrupts when using generic static interface method
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. O... Read more
UI Builder: "Width" tooltip needs an update as it presents the option, w...
Steps to reproduce: Create a project Window->UI Toolkit->UI Builder Go to the "Controls" window and find "Button" Double-click... Read more
Terrain Trees are not taken into account when baking a NavMesh with the ...
Reproduction steps:1. Open the attached “IN-54284 Terrain Trees NavMesh.zip“ project2. Open the scene “SampleScene”3. Select the "Te... Read more
Rigidbodies inherit velocity until first collision
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the falling cubes Expected outcome: Cubes fal... Read more
"The character with Unicode value X was not found ..." warning message i...
Reproduction steps: Open the attached “Repro” project Open the “Assets/Scenes/SampleScene.unity” Scene Select the “Text(Legacy)” and... Read more
Shadow sampling broken at the Camera's far clipping plane
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Scene View4... Read more
Game window’s view is shown in the Console window when docking them side...
How to reproduce:1. Open the user’s attached “My project (9).zip” project2. Drag the “Game’ window so it shows the “Game” and “Conso... Read more
GameObject with Rigidbody is moving if “Automatic center of mass” or “Au...
How to reproduce:1. Open the user’s attached “InertiaTensor.zip” project2. Open “Repro” Scene (Assets > Scenes)3. Enter Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables