Search Issue Tracker
Fixed
Fixed in 2023.1.20f1, 2023.2.0b16, 2023.3.0a11
Votes
0
Found in
2023.1.13f1
2023.2.0b9
2023.3.0a5
Issue ID
UUM-49242
Regression
Yes
System.ArgumentException error is thrown and flickering is seen when using RequestShadowMapRendering and Burst
How to reproduce:
1. Open the “RequestShadowMapRendering_repro“ project
2. Open the “OutdoorsScene“
3. Enter Play Mode
4. Observe the Console
Expected result: System.ArgumentException error is not thrown
Actual result: System.ArgumentException error is thrown and the shadow flickers
Reproducible with: 2023.1.13f1, 2023.2.0b9, 2023.3.0a5
Not reproducible with: 2022.3.9f1
Could no test with: 2021.3.30f1 (failure in HDRP asset migration)
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Notes:
* Not reproducible in Player
* Error: System.ArgumentException: An item with the same key has already been addedkey
This Exception was thrown from a job compiled with Burst, which has limited exception support.
* Flickering does not always occur
* Regression in the Editor
* Could not find regression point in the Editor due to failure in HDRP asset migration in 2023.1.X alpha versions below 2023.1.0a26
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
- Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Dialog window
Add comment