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[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more
Unity Events added to a ScriptableObject are not invoked if they are add...
Reproduction steps:1. Open the attached “BugRepro.zip” project2. Open the “EventTestScene”3. Make sure that in the “EventTest1” Scri... Read more
[Android] Distortions on the screen when application launches if Show Un...
Steps to reproduce: 1) Open Unity and create a new project2) Switch platform to Android3) Player Settings >> Splash Image >... Read more
Editor crashes when attempting to bake Unity Terrain Sample project with...
Steps to reproduce: Download and open Unity - Terrain project Open the TerrainDemoScene scene file In the Lighting window, make sure... Read more
[VR] In Play mode moving input focus away then back to the Editor makes ...
In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more
[ShaderGraph] Trackpad's sensitivity in the ShaderGraph Window is too se...
Steps to reproduce: Download attached project and open in Unity In the Assets folder, find and open TestShaderGraph In the ShaderGra... Read more
[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...
All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more
"Slots have been resynced" messages are thrown on creating the HDRP Sample
How to reproduce:1. Create a new HDRP Sample project2. Observe the Console Expected results: There are no messagesActual results: A ... Read more
[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...
Steps to reproduce: 1. Open attached project2. Open scene "00-Main" and run it3. Press "1" to additively load scene "01-Additive1"4.... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more
All about bugs
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