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Undefined behavior on DispatchRays renderpass with invalid RTHandle config
Steps to reproduce: 1. Checkout linusja-unity/UniSTIR: Unity ReSTIR Example (WIP) 2. Set enableRandomWrite to false in "RayTracingPo... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
Resizing the UI Builders viewport window doesn't shrink the elements in ...
How to reproduce:1. Open the “UIBuild.zip“ project2. Open the “NewUXMLTemplate“ uxml file in the UI Builder3. Add any element to the... Read more
[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...
Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more
Shadow Cascades are acting weird and are rendered differently when chang...
How to reproduce:1. Open the attached project "ShadowCascadesIssue_3D"2. Observe the Scene View by changing the View Position Expect... Read more
When disabling collider within the OnTriggerStay function, VS runtime er...
Reproduction steps:1. Open attached project2. Open and play the "Crash" scene3. Visual Studio runtime error appears after which Unit... Read more
Editor crashes when Ray Tracing Shaders are not compiled properly
Reproduction steps: Open the attached project (“Crash_Shaders.zip“) Open Assets/Scenes/DxrSampleScene2 Enter Play Mode Expected resu... Read more
ObjectDisposedException thrown when deleting actions maps
Steps to reproduce: 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedException (Do... Read more
[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...
How to reproduce: 1. Open attached project2. Build to iOS- Note that the build fails with error: Cross compilation job Assembly-CSha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved