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[Quest] Head tracking freezes when pausing the app
Reproduction steps: # Open the attached project “ReproProject“ # Open the “/Assets/Scenes/SampleScene.unity” Scene # Connect t... Read more
Rightclick > Setup leads to outdated URL
-e: see title, should lead to the current http://unity3d.com/webplayer/setup/ -repro: --open http://unity3d.com/webplayer/setup/ --... Read more
[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project. 2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant... Read more
[IL2CPP] IL2CPP build crashes in specific MonoBehaviour
Steps to reproduce: 1. Open attached project 2. Build it to any IL2CPP platform 3. Run built project 4. As soon as scene loads buil... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce: 1. Open the attached project "1202960.zip" 2. Select the Test Scriptable Object 3. Press the "three dots"/"gear" o... Read more
There is no Perforce "Check Out" button in the Mobile Notifications sett...
How to reproduce: 1. Open the user’s attached “mobilenotificationsrepo” project 2. Connect it to a Perforce repository 3. Open th... Read more
[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions: - Press: Press Only, Press and Release... Read more
Occlusion Culling incorrectly culls point lights
Scene goes black because occlusion culling culls point light incorrectly. This happens in both editor (Windows and Mac) and player (... Read more
The HUB can not activate the license on MacOS
HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more
NormalMap Tiling not working on Mobile Bumped Diffuse shader
To reproduce: 1. Open attached project ("794072.zip") 2. Open "test" scene 3. Select "New Material" material from the Assets folder ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time