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[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more
Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...
How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more
Not all Types in Project Settings > Scene Template are truncated and mar...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select “Scene Template”4. Press “Add type…”5. Observ... Read more
SetParent() second parameter for maintaining world position ignores rota...
Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more
Editor hangs when constantly pasting a long string into the Parameter or...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new GameObject (GameObject > 3D Object &g... Read more
[UIR][Project Settings] Letters are warping to a new line when project I...
How to reproduce:1. Create a new project2. Open Preferences->UI Scaling3. Set the scaling to 125%4. Open Window -> Project Set... Read more
Search field does not get focused after pressing Add Component
Steps to reproduce: Create a new project Select any object in the Hierarchy window Press the "Add Component" button in the Inspector... Read more
Android builds include iOS post processing when iOS is selected as curre...
How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more
Player settings icons are not retrieved when using "PlayerSettings.GetIc...
Reproduction steps:1. Open the attached “IN-94979” project2. Run the “PlayerSettings.GetIcons” function (Tools > Get Icons)3. Obs... Read more
[Rendering Debugger] Results are not updated unless the camera has rendered
Steps to reproduce: Open Rendering Debugger Open Volume Select a Camera that is not rendering and a component from a global scene vo... Read more
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