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Crash on SerializedProperty:CopyInternalImpl when clicking on a specific...
Steps to reproduce:1. Open the “users attached project”2. Select the “OcclusionCullingData” asset through the Project Window3. Obser... Read more
[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more
[Windows] Double backslash becomes single backslash when passing it to t...
Reproduction steps:1. Build the attached project “TestProject” with the following command line: “Unity.exe -batchmode -timestamps -n... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more
[Playables] "PlayableGraph was not destroyed" warning is logged when ent...
"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more
Crash on ParticleSystemUpdateData::Release() when opening or playing a P...
Reproduction steps:1. Open the “Stripped.zip” project2. Double-click the “Assets/PolygonParticleFX/Prefabs/FX_Fireworks_Group_01.pre... Read more
PropertyField labels are inconsistently visible when labels are set as e...
Reproduction steps:1. Open the attached “BugReport.zip“ project2. Select “New Test” asset in “Repro” folder3. Observe the Inspector ... Read more
A tiny gap in an Obstacle when it carves the Nav Mesh
Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more
Text overflows its container with "auto" height when its alignment is ju...
Reproduction steps:1. Open the attached “IN-70023 Text Overflow.zip“ project2. Open the “NewUXMLTemplate.uxml” UI Document in the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded