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[iOS] Scanned object’s plane is detected incorrectly when the object is ...
How to reproduce:1. Build And Run the user’s attached “arfoundation-samples.zip” project on an iOS device2. Open “Plane Detection” &... Read more
_CameraDepthNormalsTexture ignores material cutout when in Player
Reproduction steps:1. Open the “DepthNormalWebGL“ project2. Open the “SampleScene“ scene3. Build And Run4. Observe the rightmost qua... Read more
High CPU usage in Editor due to mono-2.0-bdwgc.dll when idle
Reproduction steps:1. Open the attached project “CPU_Idle”2. Open the Task Manager3. Observe the Unity Editor’s CPU usage Expected r... Read more
Can't rebuild hair using Hair System in the Player
How to reproduce:1. Open the user-attached project “TestHairHDRP”2. Click Build And Run3. In the Player press the “Space” key4. Obse... Read more
[Android][Vulkan] Unity freezes after changing the Scene in the Player a...
How to reproduce:1. Open the "IN_48213" project2. In the Build Settings "Run Device" dropdown select the connected device3. Press Bu... Read more
Animation Rigging pivoted target is not respected when parented to the c...
Reproduction steps:1. Open project “Animation-Rigging-Experiment.zip”2. Open scene “Sample”3. Enter Play Mode4. Observe the characte... Read more
Crash on ForwardRenderLoopJob when opening Sentis sample project with UR...
Reproduction steps:1. Open the attached “SentisTest” project2. If prompted, enter Sentis license key Expected result: Project opensA... Read more
The parameter value is "NaN" when adding the second parameter to a Blend...
How to reproduce:1. Open the attached project "BasicControllers.zip"2. Open Assets/_Core/Animations/Characters/CharacterPawnAnimator... Read more
Unable to remove a Missing RendererFeature component due to the More Ite...
Reproduction steps:1. Open the attached “IN-33956 URP Rendering feature.zip“ project2. Select the “Test URP Asset_Renderer.asset” in... Read more
A typo in an error message when the repeat rate is too low in the "MonoB...
In line 69 of “MonoBehaviour.bindings.cs” source code (https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture