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Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more
Particle batching broken when using a Default Particle System
1) Add 2 particle systems1b) Ensure both systems have different world positions2) Make sure the game camera can see them both3) Pres... Read more
Buffer ports in VFX Graph have an expand icon whereas they have no subports
Steps to reproduce: Create any node using GraphicBuffer in a VFX graph (Sample GraphicsBuffer operator for instance) Notice there's ... Read more
A "Could not generate preview image" error is shown in the Console windo...
How to reproduce:1. Open the "IN-99307" project2. Navigate to the "Assets/Plugins/Android" folder3. In the Project window, click on ... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more
Decals don't affect Terrain LOD
Steps to reproduce: Create a scene with a terrain Add a height map to the terrain (Optional) Add a Decal projector to the scene cent... Read more
Local server for WebGL Build&Run broken
-e: the server can't either be reached at all or the content doesn't get delivered properly--works with 2021.2.0a17, starts failing ... Read more
[Texture3D] FP16 (Half) texture format can't be used with Texture3D
Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more
Cloth constraint dots not visible from all angles
Reproduction steps:1. Open the "New Unity Project.zip" project2. Select "Plane" Game Object3. In the Inspector "Cloth" component pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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