Search Issue Tracker
Adding Processors to Value Action Types is misleading when using certain...
How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more
Processor values do not move along with the Processors in the list when ...
How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more
[WebGL] Input stops working when 2 Player Input Components are in the Scene
How to reproduce:1. Open the attached Project "inputTest"2. Build and Run the Scene "GameplayScene" on WebGL3. Open the browser's Co... Read more
[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...
Steps to reproduce:1. Open the attached user's project "PhaseSyncTest.zip"2. Build the project and run it on an Oculus Quest 23. Ena... Read more
[iOS] LiDAR scanning is still happening when “OcclusionManager” and “XRO...
How to reproduce:1. Build And Run the user’s attached “LidarTest.zip” project on an iOS device with a LiDAR scanner2. Press the “Go ... Read more
Variables are reported as uncovered lines and methods when using inline ...
Reproduction steps:1. Open the attached project "44715.zip"2. Open the Test Runner window3. Click Run All4. Click Run All again5. Op... Read more
[Quest] [XRInteractionToolkit] isTrigger Collider not working when the v...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Oculus dev... Read more
Severe performance degradation when the "ProBuilder" window is opened in...
How to reproduce:1. Open the “MultiplayerRTS“ project2. Open the “Main” scene3. In the Game view window enable the “Rendering Statis... Read more
UnityNotificationManager.java:164: error: cannot find symbol error when ...
Steps to reproduce:1. Open the attached user's project2. Make sure the SDK path in External Settings points toward Android Modules i... Read more
Bar diagrams are not displayed when using Memory Profiler Module in Prof...
Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12