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Command buffers don't work until the camera is re-enabled
Steps to reproduce:1. Open project2. Open "editor_tool_scene" scene3. Go to Main Camera in object hierarchy and locate "Simple Scree... Read more
[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...
How to reproduce:1. Open any Unity project on a device running macOS2. Navigate to the Title bar and drag the Scene icon next to the... Read more
At certain angles at large distances, shadows are not rendered when usin...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more
Resetting Player Setting when applying Scripting Define Symbols causes “...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. In Build Profiles window press “Add Build Profiles”4. ... Read more
[Win7] Getting "Failed to determine current display mode" errors when op...
To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more
[HDRP] Local Volume's profile shown as empty when reassigned
Versions tested: 2019.3.4f1 + 7.3.0 Steps to reproduce: 1) Open attached project or have a local volume with overrides in the scene2... Read more
[Video Player] Editor crashes when playing the scene with H.265 transcod...
How to reproduce:1. Open attached project "TranscodeCrash"2. Open "SampleScene"3. Enter playmode Or to reproduce from scratch:1. Tra... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
Inconsistent constraint behavior on Configurable Joints when used with D...
Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more
[Accelerator] Texture uploads to the cache server are duplicated when sw...
When changing Texture Format of an image, the artifact is uploaded to the cache server every time.This is expected to happen once fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow