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0
votes
Fixed

AMD board name is not shown when baking with LightBaker

Progressive Lightmapper

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Dec 21, 2022

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Version/s: 2023.1.0a23

gfx803 or similar code name is shown when baking with LightBaker. Auto mode bakes look ok. !image-2022-12-21-09-21-14-706.png! Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Duplicate

Character text is not bold in the title of GameObjects in the Inspector ...

Text (TextCore)

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Sep 17, 2025

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Version/s: 6000.0.56f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

How to reproduce:1. Open the attached project "My project.zip"2. Open the “SampleScene” scene3. Observe the Inspector Expected resul... Read more

0
votes
Fixed

IndexOutOfRangeException error is thrown when entering the Play Mode in ...

Package: MR Multiplayer Tabletop Template

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Mar 25, 2025

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Version/s: 1.0.1

How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode3. Observe the Console Expected resul... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

0
votes
Fixed

[Linux] Player creates a maximized window when launched with batchmode a...

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Mar 17, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps:1. Create a new project2. Click File > Build Settings > Build3. Open the Terminal, and run the player with ... Read more

0
votes
By Design

[iOS] Multiple OnApplicationFocus calls when the Notification Center is ...

iOS

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Dec 10, 2024

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Version/s: 2021.3.46f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build ... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

0
votes
Won't Fix

Ray tracing shader warning are never displayed in the inspector

Graphics Device Backends

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Jul 05, 2022

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Version/s: 2022.2.0a18, 2023.1.0a3

Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more

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