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0
votes
Fixed

Add component RectTransform can't be undone for a prefab instance in hie...

Scene Management

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Jan 24, 2017

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Version/s:

To reproduce:1. Create a new project.2. Create empty GameObject.3. Make a prefab of it.4. Select instance of a Prefab in Hierarchy, ... Read more

1
votes
Active

Collection structs are missing readonly modifiers on methods, causing un...

Kernel (DOTS)

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Oct 21, 2025

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Version/s: 6000.4.0a1

How to reproduce: Open the “GraphicsTesting.zip“ project Open the “UnityStructsMissingReadonlyModifier.cs“ script in JetBrains Rider... Read more

3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

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Jul 30, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more

4
votes
Won't Fix

Animations do not play completely/get stuck when FPS/frame rate is low

Animation

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Nov 19, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

How to reproduce:1. Open attached project "UI_Environment.zip" and scene "Sample Scene"2. Enter Play mode3. In Game view, press "Pla... Read more

0
votes
Fixed

[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...

Mobile

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Jan 22, 2020

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Version/s: 2020.1.0a20

Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more

0
votes
Won't Fix

Elements in the Lighting window is not fully visible if the Lighting win...

IMGUI

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Mar 22, 2022

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Version/s: 2021.2.0a10, 2022.1, 2022.2, 2022.2.0a9

How to reproduce:1. Create a new project2. Open the Lighting window (Window > Rendering > Lighting)3. Dock the Lighting window... Read more

1
votes
Fixed

Sprite Shape Corners and Edges are invisible when a closed Sprite Shape ...

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Feb 14, 2025

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Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Reproduction steps:1. Open the attached “IN-95260.zip” project2. Open the “SampleScene_Spriteshape” Scene3. Select the “SSP” GameObj... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Fixed

[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...

Visual Effects

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May 23, 2022

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Version/s: 2021.3.5f1, 2023.2.0a1, 2023.3.0a3

(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more

0
votes
Fixed

GUI.changed is not set when dragging objects onto the header of a Reorde...

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Sep 01, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0b1

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/Editor/SomeObject.asset” asset in the Project window... Read more

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