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Physics.SphereCastNonAlloc is slow when the results array is large
Reproduction steps:1. Open the attached project “OverlapSphere”2. Enter Play Mode3. Open Window > Analysis > Profiler4. Enable... Read more
[Linux] Player consumes more CPU resources when it is running in the bac...
Reproduction steps:1. Open the attached “Test Project” project2. Go to Project Settings > Player window3. Make sure the “Run In B... Read more
Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is c...
Reproduction steps:1. Open the attached project "ProTiler.zip"2. Press Window > General > Test Runner3. Press Run All (for Edi... Read more
NullReferenceException error thrown when changing Scenes in Play Mode
How to reproduce:1. Open the “URP_bugRepro.zip“ project2. Open the “FirstScene_OpenThis“3. Enter Play Mode and wait 3 seconds Expect... Read more
[Timeline] Cannot scrub timeline without error spam
After upgrading to 2022.2.21 scrubbing in the timeline throw an error constantly and also resets the playhead. Repo Steps:1. open pr... Read more
The Scene\Game view is grey when two "Universal Additional Camera Data" ...
Reproduction steps:1. Open the attached project “TwoScriptRepro“2. Open the “Assets/Scenes/Hallway.unity“ Scene3. Observe the Scene ... Read more
Depth is not rendered in a depth-only camera which is set up by a custom...
Reproduction steps:1. Open the attached "repro_IN-42176.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Enable t... Read more
[2D URP] Documentation link on 3D Renderer Data doesn't work
Clicking on 2D URP Renderer Data question mark button leads you to "missing page". Repro Steps: Create a new 2D URP project Select R... Read more
[Linux][IL2CPP] Dedicated server crashes when calling Socket.Send
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings3. Select the Dedicated Server platform4.... Read more
Console throws warnings and a MissingReferenceException error for XR pac...
Reproduction steps:1. Open the attached project “bug-xr-packages.zip“2. Look at the Console Expected result: There are no warnings o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode