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0
votes
Fixed

[UX] Assemblies which reference 'Moq.dll' are not referenced in Editor w...

Scripting

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Feb 18, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1220959-BrokenOverrides.zip") 2. Notice the 'type or namespace name 'Moq' co... Read more

0
votes
Fixed

TLS Allocator error when using Asset Store Tools

Scripting

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Jan 05, 2021

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Version/s: 2020.2, 2020.2.1f1

How to reproduce: 1. Open user's project "Foriero Store.zip" 2. Click in the top menu on "Asset Store Tools" 3. Click on "Package Up... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached. 2. Open and play the "TestScene" ... Read more

0
votes
Fixed

IL2CPP.HashCodeCollisionException is thrown when Generic Method Overload...

--

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Nov 30, 2022

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Version/s: 2020.3.42f1, 2021.1.0a1

How to reproduce: 1. Open the user-attached “My project.zip” project 2. Make sure the Scripting Backend is set to IL2CPP in the Pl... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "Nunit_case" 2. Go to Window -> General -> Test Runner 3. Run any of the given tests ... Read more

0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

0
votes
Fixed

[Terrain Tools] Create New Terrain allows for infinity input

Package: Terrain Tools

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Mar 25, 2021

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Version/s: 4.0.0-pre.1

The Create New Terrain tab within the Terrain Toolbox allows for infinity Terrain Width, Height, or Depth. This will allow the user ... Read more

3
votes
Fixed

When setting up fallback fonts through the inspector the reference will ...

uGUI

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Jun 08, 2017

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Version/s: 5.5.3f1

Steps to reproduce: 1. Open the attached project (UnityTest.zip) 2. In the Assets folder click on "arialbd" 3. Under "Font Names" re... Read more

4
votes
By Design

SceneManager.LoadSceneAsync and Resources.LoadAsync disrupt one another ...

Asset and Scene Management

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Sep 21, 2016

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Version/s: 5.4.1p1

STR: 1. Open "main" scene in the project 2. Play the scene 3. Observe the additive scene is not loading and object not instantiatin... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

1. What happened After applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the... Read more

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