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0
votes
Fixed

[VideoPlayer] Crash on exiting play mode when a high resolution clip is ...

Video

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Dec 30, 2016

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Version/s: 5.6.0b3

If play mode is exited while a high resolution video is playing in the VideoPlayer component, Unity crashes. Steps to reproduce:1) O... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

[Backport] ListView becomes unselected when scrolling with up, down, hom...

UI Toolkit Controls

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Jun 12, 2022

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Version/s: 2021.3.0f1

Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more

0
votes
Fixed

"Asset import did not unload metadata path. This will leak memory." Erro...

Asset and Scene Management

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Jun 07, 2017

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Version/s: 2017.1.0b8

Steps to reproduce:1. Open attached Unity Project "case_918819-Zadok".2. Load Scene "fpsWeapons\corridors"3. Navigate to Window->... Read more

0
votes
Active

Long project name overflows Project Auditor Summary UI: truncation miss...

Project Auditor

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Nov 17, 2025

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Version/s: 6000.0.68f1, 6000.2.11f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Create a new Unity project with a really long title Go to Window -> Analysis -> Project Auditor ->Insta... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

0
votes
Fixed

[FrameDebugger][WebGL] Disable the possibility in Frame Debugger to allo...

Graphics Debugging Tools

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Sep 09, 2025

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Version/s: 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Download attached project and open in Unity. Make sure Run In Background is enabled in the Player Settings. Swit... Read more

1
votes
Fixed

EditorWindowTitle attribute does not work when applied to custom EditorW...

Editor Window Management

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Feb 17, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a3

Reproduction steps:1. Open the attached project “WindowBug”2. Press “BUG REPORT>Window with custom title“3. Observe the opened wi... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

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