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0
votes
Won't Fix

NullReferenceExceptions are thrown after reseting AddressambleAsset and ...

Package: Addressables

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Sep 08, 2019

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Version/s: 1.1.10

How to reproduce:1. Open the attached "19.3 Packages.zip: Project2. Click on Assets/AddressableAssetsData/AddressableAssetSettings.a... Read more

1
votes
Fixed

[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...

Package: Vector Graphics

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Nov 25, 2019

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Version/s: preview.32-1.0.0, preview.10-2.0.0

How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more

0
votes
Won't Fix

[Android] Unstable FPS on a Player with an empty URP Scene when launched...

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Jun 05, 2023

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Version/s: 2021.3.27f1

How to reproduce:1. Open the attached “IN-42393“ project2. In the “Project Settings” → “Player” → “Graphics API” add only “OpenGLES3... Read more

1
votes
Fixed

Anchor's rotation value becomes the same when selecting multiple Game ob...

Inspector Framework

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Nov 08, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

[SW-unity-6-1] Visual Element's height border position does not change w...

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Jan 28, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Steps to reproduce: 1. Create a new project2. Open UI Builder (Window -> UI Toolkit -> UI Builder)3. Add a Visual Element4. Cl... Read more

0
votes
Fixed

Crash on GUIView::ProcessInputEventFromAPI when navigating from Layers m...

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Jul 19, 2023

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Version/s: 2022.3.6f1

Reproduction steps:1. Create a new 3D Core project2. Open the “Layers” drop-down menu, which is found in the upper-right corner of t... Read more

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