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0
votes
Won't Fix

NullReferenceExceptions are thrown after reseting AddressambleAsset and ...

Package: Addressables

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Sep 08, 2019

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Version/s: 1.1.10

How to reproduce:1. Open the attached "19.3 Packages.zip: Project2. Click on Assets/AddressableAssetsData/AddressableAssetSettings.a... Read more

1
votes
Fixed

[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...

Package: Vector Graphics

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Nov 25, 2019

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Version/s: preview.32-1.0.0, preview.10-2.0.0

How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more

1
votes
By Design

[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...

IL2CPP

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May 18, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open customer's project from the drive link (cmd+f "usp=sharing")2. Build for iOS Expected result: the project... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

3
votes
Fixed

"State comes from an incompatible keyword space" error when clicking on ...

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Open the project “IN-117089_shader-test”2. In the Project tab, click on Assets → Triplanar_Simple3. Observe the ... Read more

0
votes
Third Party Issue

FBX textures do not get extracted when clicking the 'Extract Textures' b...

Asset Importers

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Sep 19, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10, 2023.2.0a1

To reproduce:1. Open the project “TestFBXImportBug”2. Select the Sign in the Assets → Models3. Select the Materials tab in the Inspe... Read more

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