Search Issue Tracker
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
Missing Pseudo Class in UI Toolkit Debugger
Steps to reproduce: [https://discussions.unity.com/t/unity-button-hover-backgorund-color-is-ignored-in-theme-style-sheets/946643/3] ... Read more
Scenes in HDRP Sample project are dirty on project creation
How to reproduce:1. Create a new HDRP Sample project2. Observe header of the scene in the Hierarchy Expected results: There is no "*... Read more
[URP] Motion Vectors for an object are included in the URP Motion Vector...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Move the mous... Read more
GameObject View actions like align or move don't work
To reproduce:1. Create new scene2. Select camera3. Use "Align to view" or "Move to view command" either by selecting it from toolbar... Read more
[Android] Application.streamingAssetsPath points to a wrong directory on...
Repro steps:1. Open user attached project2. Switch build target to Android3. Make sure "Build App Bundle (Google Play)" is checked4.... Read more
"Optimal" Anim.Compression removes anim after 1 sec
1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
[ARM] The Player freezes when awaiting "g_UploadedTextureCondVar" in the...
Reproduction steps:1. Open the attached “IN-98968” project2. Switch to Android/iOS Build Platform3. Enable “Development Build” and “... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation