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0
votes
Fixed

Built-in templates thumbnails are missing in 2021.3

Templates

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Apr 12, 2022

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Version/s: 2021.3.0f1, 2021.3.1f1

Steps to reproduce:1. Open Unity Hub2. Try to create a new project with 2D, 3D or 2D URP templates Expected result: Templates displa... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

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Jul 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more

0
votes
Fixed

[Android][iOS][Scripting] ToString function is not culture-variant on An...

Android

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May 23, 2019

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Version/s: 2018.3.12f1

How to reproduce:1. Open the attached project2. Make sure that scripting backend is set to .NET 4.x3. On Android device go to settin... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Active

Inconsistent "Id" capitalisation in the Platform Toolkit's "Achievement ...

Platform Toolkit - Core

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Mar 09, 2026

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Version/s: Core-1.0.1

How to reproduce:1. Create a new Unity project and install the "Platform Toolkit" package2. Go to Window -> Platform Toolkit -&gt... Read more

0
votes
Duplicate

Invalid Path Warning is removed when selecting Input Fields in the UI To...

UI Toolkit Authoring Framework

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Nov 25, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

Steps to reproduce: Open any Project Right click in the Project Browser and select Create > UI Toolkit > Editor Window In the ... Read more

1
votes
Not Reproducible

UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...

uGUI

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.26f1c1, 2020.3

How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

Resetting All Layouts when Editor has floating window with unsaved chang...

Editor Window Management

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Jul 29, 2024

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Version/s: 2021.3.40f1, 2022.3.40f1, 6000.0.13f1

Steps to reproduce: Open a Unity project Open UI Builder via Window &gt; UI Toolkit &gt; UI Builder Undock the window so that it is ... Read more

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