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0
votes
Fixed

Audio clip will be heard for a very short time even if Max Distance does...

Audio

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May 28, 2017

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Version/s: 2017.1.0b7

Steps to reproduce:1. Open the attached project(AudioSourceRigibody.zip)2. Open the test scene3. Play the scene (repeat this step fo... Read more

0
votes
Won't Fix

Entering random numbers in Custom Seed field throws ArgumentOutOfRangeEx...

Package: AI Generators

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May 05, 2025

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Version/s: 1.0.0-pre.6

How to reproduce:1. Create a new project and install the "AI Generators" package2. In the Project window, right-click -> Create -... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

Lighting glitches when Game View is redrawn outside of the Play Mode

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Sep 30, 2024

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Version/s: 6000.0.22f1

How to reproduce:1. Create a new URP 3D Sample project2. Open the "TerminalScene" scene3. Open the Game View4. Click and drag the mo... Read more

0
votes
Fixed

Unable to modify RWStructuredBuffer elements via indirect dispatch of a ...

DirectX11

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Dec 17, 2021

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Version/s: 2019.4, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open project "dispatch_indirect_bug.zip"2. Open Scene "TestScene"3. Enter Play Mode4. Observe Game view Expect... Read more

0
votes
Duplicate

[Installer] Print and Save buttons are shown over the license agreement ...

MacOS

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Jan 16, 2020

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Version/s: 2020.1

1. download MacOS installer from link provided2. run installer3. observe "Print" and "Save" button on "License agreement" tab Expect... Read more

0
votes
Fixed

[ProBuilder]Vertices and edges are not highlighted while selecting respe...

Package: Probuilder

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Jun 28, 2019

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Version/s: 4.0.5

Steps To Reproduce: 1. Create a project2. Windows > Package Manager > ProBuilder> Install3. Tools > ProBuilder Window4. ... Read more

1
votes
Fixed

The Scale in Lightmap is the same even when Atlas Size is changed from 1...

Progressive Lightmapper

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Mar 05, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open attached project;2. Run scene test and select Cube;3. In lightning >> Baked GI >> Make atlas size 1... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

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