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Building through batch mode fails if a script was deleted outside of the...
Reproduction steps:1. Open and Exit "UnityIssue726318.zip" project2. Delete any script (Advert.cs)3. Run Unity with the command line... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more
[2D] Unable to assign GUID error occurs on updating 2D SpriteShape packa...
Unable to assign GUID error occurs on updating 2D SpriteShape package to 5.0.1 Steps to Repro: 1. Create a new Project2. Install/Upd... Read more
DropdownField throws “IndexOutOfRangeException” when a option with a spa...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter the Play Mode4. In t... Read more
Serialized items in a list overlap each other when adding new items in I...
Reproduction steps:1. Open the attached 'Test Ground' project2. Observe the 'Assets/New Overlap List.asset' in the Inspector3. Add a... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
Shaders popup stays on the screen when it should be closed
Steps to reproduce: Create a project with 6000.0.8f1; In the "Hierarchy" window make a right mouse click and select UI; Select "Text... Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more
Strange square-like shadows appear in the editor on Unity 5
- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more
Underlying macOS Platform is incorrectly detected when running iOS apps ...
Reproduction steps:1. Clone the “AR Foundation Samples” from https://github.com/Unity-Technologies/arfoundation-samples/tree/5.12. O... Read more
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