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Const are stripped from IL2CPP builds
STR: Add a Text to a scene (UI/Text) On the Text GameObject add a ScriptMachine a create the graph like in SetText attachment Build ... Read more
[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
Missing Render Feature "Full Screen Pass Render Feature" in any “Univers...
Reproduction steps:1. Open the attached “BugReport-RenderFeature-Depth UE6.zip” project2. Select the “Assets/URP_Renderer-Post.asset... Read more
[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly
When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more
In Samples SimpleAR scene Pause and Resume buttons prevent further Plane...
SummaryUsing the SimpleAR scene when I navigate in Game view using AR Simulation, if I click the Pause button then Game view will be... Read more
[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more
The error “global::EnableableBuffer does not implement IComponentData, a...
Reproduction steps:1. Open the attached project “BufferEnabledRefRWBug“2. Observe Console Expected result: The Console doesn't show ... Read more
[Lighting] Point Light cookie non-cube texture unassigns the texture wit...
Steps to reproduce:1. Open attached project2. Select a Point Light in "SampleScene"3. Try to assign non-cube texture to a cookie- Th... Read more
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more
"background-repeat" breaks when using Sprite slicing in UITK
Reproduction steps:1. Open the attached “SlicingBreaksRepeating.zip” project2. Open the “SampleScene” Scene3. Open the Game view4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved