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Compute shaders get included to every Assembly-CSharp-* project that has...
Compute shaders get included to every Assembly-CSharp-* project that has at least one single script in it. If there are no scripts i... Read more
[IMGUI] Assertion failed errors when docking an editor window containing...
1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more
[Ubuntu] Asset Bundles Dropdowns Contain Empty Row in Inspector
Steps to reproduce: Open any Unity project in FullScreen Select an asset in the Project Browser In the Inspector, scroll down to the... Read more
[Lighting] Point Light cookie non-cube texture unassigns the texture wit...
Steps to reproduce:1. Open attached project2. Select a Point Light in "SampleScene"3. Try to assign non-cube texture to a cookie- Th... Read more
UnsafeUtility.AlignOf<T>() reports incorrect value for Explicit layout s...
Reproduction steps:1. Open project “AlignOfBugReport.zip”2. Enter Play Mode and observe “Align of test struct: 4” text displayed in ... Read more
Default Input Action Asset creates unsaved changes when clicking on Butt...
Steps to reproduce: Open a Unity Project Ensure that the Input System package is installed Create a new Empty GameObject via GameObj... Read more
Choice does not get added to DropdownField options when it is a single s...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter Play Mode4. In the G... Read more
[VFX Graph] Emissive isn't working with Decal output
Steps to reproduce: In HDRP: Open the Provided package Drag and Drop the VFXG_BugRepro_DecalEmissive_HDRP vfx in a scene and put it ... Read more
[Tilemap] Crash when upgrading project to newer version of URP
After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more
[Android]Builds fail when multiple "Unable to parse file" errors are thr...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved