Search Issue Tracker

0
votes
Fixed

Compute shaders get included to every Assembly-CSharp-* project that has...

CodeEditors

-

Feb 29, 2016

-

Version/s: 5.3.3p2

Compute shaders get included to every Assembly-CSharp-* project that has at least one single script in it. If there are no scripts i... Read more

0
votes
Fixed

[Linux] Unity Editor fails to import the project in batch mode when buil...

-

Feb 26, 2024

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.12f1, 2023.3.0b9, 6000.0.0b11

Reproduction steps:1. Setup Ubuntu 22.04 on WSL2. Build the “BugRepro” Project in batch mode (example: {{~/Unity/Hub/Editor/<vers... Read more

0
votes
Fixed

Compute Shader compilation error is thrown when creating a new HDRP project

Package: SRP HD Template

-

Jan 08, 2020

-

Version/s: 7.1.1

How to reproduce:1. Create a new project with HDRP template2. Open the Console window Expected result: No Console errors are thrown,... Read more

0
votes
By Design

[Android] The keyboard is hidden when the screen is touched outside the ...

-

Jun 14, 2023

-

Version/s: 2021.3.26f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18

Reproduction steps:1. Open the attached project “InputProject”2. Build and run the Project on Android3. Click on the InputField and ... Read more

0
votes
Fixed

Altitude Heatmap is not drawn on the Terrain's surface when using the "3...

Package: Terrain Tools

-

Oct 08, 2023

-

Version/s: 5.0.3, 5.1.0

Reproduction steps:1. Open the attached “IN-54298 Terrain Altitude Heatmap Bug 2.zip“ project2. Open the “OutdoorsScene”3. Move the ... Read more

0
votes
By Design

Timeline Asset is selected after File New

Package: Timeline

-

Jan 07, 2020

-

Version/s: 1.0.0

The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more

0
votes
Fixed

`Texture.nonStreamingTextureMemory` is increased each time when entering...

-

Mar 31, 2023

-

Version/s: 2023.1.0b10, 2023.2.0a9, 2023.3.0a1

Reproduction steps:1. Open the “TextureStreamingStripped“ project2. Open the “SampleScene” scene3. Enter the Play Mode a few times w... Read more

0
votes
Fixed

[VFX Graph] Emissive isn't working with Decal output

-

Nov 05, 2024

-

Version/s: 6000.0.23f1, 6000.1.0a2

Steps to reproduce: In HDRP: Open the Provided package Drag and Drop the VFXG_BugRepro_DecalEmissive_HDRP vfx in a scene and put it ... Read more

0
votes
By Design

[Android] [iOS] The first use of the "UnityWebRequestAssetBundle" shows ...

-

Dec 09, 2024

-

Version/s: 2022.3.54f1, 6000.0.31f1, 6000.1.0a8

How to reproduce:1. Open the “ReproProjectFileBundle.zip” project2. Open the “SampleScene”3. Build and Run for Android4. Observe the... Read more

0
votes
Won't Fix

[Android] When launching a thread on an Android device after calling App...

Mono

-

Jul 29, 2019

-

Version/s: 2017.4.26f1, 2017.4.31f1

To reproduce:1. Open the attached project2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected3. Make s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.