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Compute shaders get included to every Assembly-CSharp-* project that has...
Compute shaders get included to every Assembly-CSharp-* project that has at least one single script in it. If there are no scripts i... Read more
[Linux] Unity Editor fails to import the project in batch mode when buil...
Reproduction steps:1. Setup Ubuntu 22.04 on WSL2. Build the “BugRepro” Project in batch mode (example: {{~/Unity/Hub/Editor/<vers... Read more
Compute Shader compilation error is thrown when creating a new HDRP project
How to reproduce:1. Create a new project with HDRP template2. Open the Console window Expected result: No Console errors are thrown,... Read more
[Android] The keyboard is hidden when the screen is touched outside the ...
Reproduction steps:1. Open the attached project “InputProject”2. Build and run the Project on Android3. Click on the InputField and ... Read more
Altitude Heatmap is not drawn on the Terrain's surface when using the "3...
Reproduction steps:1. Open the attached “IN-54298 Terrain Altitude Heatmap Bug 2.zip“ project2. Open the “OutdoorsScene”3. Move the ... Read more
Timeline Asset is selected after File New
The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more
`Texture.nonStreamingTextureMemory` is increased each time when entering...
Reproduction steps:1. Open the “TextureStreamingStripped“ project2. Open the “SampleScene” scene3. Enter the Play Mode a few times w... Read more
[VFX Graph] Emissive isn't working with Decal output
Steps to reproduce: In HDRP: Open the Provided package Drag and Drop the VFXG_BugRepro_DecalEmissive_HDRP vfx in a scene and put it ... Read more
[Android] [iOS] The first use of the "UnityWebRequestAssetBundle" shows ...
How to reproduce:1. Open the “ReproProjectFileBundle.zip” project2. Open the “SampleScene”3. Build and Run for Android4. Observe the... Read more
[Android] When launching a thread on an Android device after calling App...
To reproduce:1. Open the attached project2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected3. Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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